******** : log created on : Friday June 08 2012 @ 22:18:15
22:18:15 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
22:18:15 : [sys] DirectX version : 4.09.00.0904
22:18:15 : [cpu] GenuineIntel [Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz] at ~2793MHz.
22:18:15 : [cpu] Features utilized: fpu cmov mmx sse sse2.
22:18:15 : [sys] using QPC / unknown timer (thread affinity: 2), frequency 2727578Hz
22:18:15 : [mem] physical memory detected (1048575K/1048575K)
22:18:15 : [mem] virtual memory detected (2097024K/2011388K)
22:18:15 : [mem] Trying to allocate memory pool (524287K)
22:18:15 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
22:18:15 : [ufs] registered symlink from /custom_build/de_de to /
22:18:15 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
22:18:15 : [ufs] Home directory: 'C:/Users/Martin/Documents/German Truck Simulator'.
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000000mats.scs
22:18:15 : [zipfs] 000000mats.scs: mounted ok, 8706 entries [0xd7e0c3f]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00000_AI_Pack.scs
22:18:15 : [zipfs] 00000_AI_Pack.scs: mounted ok, 1390 entries [0x64d7b41a]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/0000axor.scs
22:18:15 : [zipfs] 0000axor.scs: mounted ok, 64 entries [0x3f050211]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/0000Kenworth_wheels.scs
22:18:15 : [zipfs] 0000Kenworth_wheels.scs: mounted ok, 20 entries [0xbf1f8ca6]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/0000p379rs_ti.scs
22:18:15 : [zipfs] 0000p379rs_ti.scs: mounted ok, 241 entries [0x4c1543aa]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/0000petruha379_v1.scs
22:18:15 : [zipfs] 0000petruha379_v1.scs: mounted ok, 106 entries [0x3487efcf]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/0000zil131.scs
22:18:15 : [zipfs] 0000zil131.scs: mounted ok, 83 entries [0xe61d282b]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_1schwerlast.scs
22:18:15 : [zipfs] 000trailer_1schwerlast.scs: mounted ok, 876 entries [0x7776d21]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_2container.scs
22:18:15 : [zipfs] 000trailer_2container.scs: mounted ok, 674 entries [0x5f5eb013]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_3dryliner.scs
22:18:15 : [zipfs] 000trailer_3dryliner.scs: mounted ok, 245 entries [0x36d80335]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_4reefer.scs
22:18:15 : [zipfs] 000trailer_4reefer.scs: mounted ok, 499 entries [0x6abc3dd3]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_5sidevan.scs
22:18:15 : [zipfs] 000trailer_5sidevan.scs: mounted ok, 600 entries [0x4fabb13a]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_6Silos_Cistern.scs
22:18:15 : [zipfs] 000trailer_6Silos_Cistern.scs: mounted ok, 272 entries [0xbddbc62e]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_7tilt.scs
22:18:15 : [zipfs] 000trailer_7tilt.scs: mounted ok, 242 entries [0xb44d007f]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_8tipper.scs
22:18:15 : [zipfs] 000trailer_8tipper.scs: mounted ok, 71 entries [0x51b465f4]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000trailer_9D-TEC.scs
22:18:15 : [zipfs] 000trailer_9D-TEC.scs: mounted ok, 303 entries [0x8f6645d6]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/000yReale Firmen.scs
22:18:15 : [zipfs] 000yReale Firmen.scs: mounted ok, 102 entries [0x87a75d28]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00map.scs
22:18:15 : [zipfs] 00map.scs: mounted ok, 2 entries [0xe384751b]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00model1.scs
22:18:15 : [zipfs] 00model1.scs: mounted ok, 7730 entries [0xca9d87e0]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00model2.scs
22:18:15 : [zipfs] 00model2.scs: mounted ok, 5941 entries [0x38c5316b]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00model3.scs
22:18:15 : [zipfs] 00model3.scs: mounted ok, 8155 entries [0x26921e60]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00model4.scs
22:18:15 : [zipfs] 00model4.scs: mounted ok, 2695 entries [0x2b9722ec]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Truckextras.scs
22:18:15 : [zipfs] 00Truckextras.scs: mounted ok, 4152 entries [0x863f7f74]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Trucks1.scs
22:18:15 : [zipfs] 00Trucks1.scs: mounted ok, 2070 entries [0xcf1af439]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Trucks2.scs
22:18:15 : [zipfs] 00Trucks2.scs: mounted ok, 3159 entries [0x8cb20f50]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Trucks3.scs
22:18:15 : [zipfs] 00Trucks3.scs: mounted ok, 2540 entries [0x30caf4c7]
22:18:15 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Trucks4.scs
22:18:16 : [zipfs] 00Trucks4.scs: mounted ok, 1972 entries [0x419910f1]
22:18:16 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Trucks5.scs
22:18:16 : [zipfs] 00Trucks5.scs: mounted ok, 1464 entries [0x73ddff85]
22:18:16 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00Wheels.scs
22:18:16 : [zipfs] 00Wheels.scs: mounted ok, 2366 entries [0xf5ef3b83]
22:18:16 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00zmain.scs
22:18:16 : [zipfs] 00zmain.scs: mounted ok, 4737 entries [0xe4298d52]
22:18:16 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00zydefinitions.scs
22:18:16 : [zipfs] 00zydefinitions.scs: mounted ok, 1008 entries [0xa60407c8]
22:18:16 : Mounting extra package: C:/Users/Martin/Documents/German Truck Simulator/mod/00zygFlarepack.scs
22:18:16 : [zipfs] 00zygFlarepack.scs: mounted ok, 611 entries [0x52e8d34d]
22:18:16 : exec /home/config.cfg
22:18:16 : [sys] Executing /home/config.cfg ...
22:18:16 : uset g_minicon "0"
22:18:16 : uset g_console "0"
22:18:16 : uset g_trackir "1"
22:18:16 : uset g_developer "0"
22:18:16 : uset g_cargo_sort "0"
22:18:16 : uset g_save_idx "1"
22:18:16 : uset g_mouse_control "0"
22:18:16 : uset g_steering_func_param "0"
22:18:16 : uset g_joy_axis_brake_dz "0.0"
22:18:16 : uset g_joy_axis_brake "1"
22:18:16 : uset g_joy_ff_gain "1.0"
22:18:16 : uset g_joy_axis_throttle_dz "0.0"
22:18:16 : uset g_joy_axis_throttle "5"
22:18:16 : uset g_joy_axis_ff "1"
22:18:16 : uset g_joy_axis_combine "0"
22:18:16 : uset g_joy_axis_steer_sens "0.6"
22:18:16 : uset g_joy_axis_steer_dz "0"
22:18:16 : uset g_joy_axis_steer "0"
22:18:16 : uset g_tutorial "0"
22:18:16 : uset g_mirrors "1"
22:18:16 : uset g_fatigue "1"
22:18:16 : uset g_police "1"
22:18:16 : uset g_subtitles "0"
22:18:16 : uset g_clock_24 "1"
22:18:16 : uset g_quality "1"
22:18:16 : uset g_reflection "0"
22:18:16 : uset g_mph "0"
22:18:16 : uset g_atrans "1"
22:18:16 : uset g_flyspeed "100.0"
22:18:16 : uset g_lang "de_de"
22:18:16 : uset g_colbox "0"
22:18:16 : uset r_gamma "1.0"
22:18:16 : uset r_path "5"
22:18:16 : uset r_msaa "4"
22:18:16 : uset r_fullscreen "1"
22:18:16 : uset r_mode "1920x1080x32x60"
22:18:16 : uset r_device "gl"
22:18:16 : uset r_driver "gl"
22:18:16 : uset g_detail_veg "2"
22:18:16 : uset g_texture_usage_stats "0"
22:18:16 : uset g_fps "0"
22:18:16 : uset g_stream_exts ".ogg;.mp3"
22:18:16 : uset ds8_mix_channels "2"
22:18:16 : uset ds8_mix_depth "16"
22:18:16 : uset ds8_mix_rate "44100"
22:18:16 : uset ds8_reverse_stereo "0"
22:18:16 : uset s_acceleration "0"
22:18:16 : uset s_mix_channels "2"
22:18:16 : uset s_mix_depth "16"
22:18:16 : uset s_mix_rate "22050"
22:18:16 : uset s_sfx_enabled "1"
22:18:16 : uset s_music_enabled "0"
22:18:16 : uset s_sfx_volume "1.0"
22:18:16 : uset s_music_volume "0.8"
22:18:16 : uset s_reverse_stereo "0"
22:18:16 : uset s_device "ds8"
22:18:16 : uset r_vsync "1"
22:18:16 : uset r_quirks "0"
22:18:16 : uset r_anisotropy_factor "0.2"
22:18:16 : uset r_texture_detail "0"
22:18:16 : uset i_force_gain "1.0"
22:18:16 : uset i_feedback "1"
22:18:16 : uset i_joystick2 "-1"
22:18:16 : uset i_joystick1 "0"
22:18:16 : uset i_deadzone "0.0"
22:18:16 : uset i_device "di8"
22:18:16 : uset m_invert "0"
22:18:16 : uset m_sensitivity "0.33"
22:18:16 : uset m_filter "0"
22:18:16 : uset g_view_dist "1.0"
22:18:16 : German Truck Simulator init ver.1.32 (rev. 27280)
22:18:16 : [gl] ICD OpenGL driver detected.
22:18:16 : [gl] driver: ATI Radeon HD 5800 Series
22:18:16 : [gl] vendor: ATI Technologies Inc.
22:18:16 : [gl] version: 4.2.11631 Compatibility Profile Context
22:18:16 : [gl] GL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
22:18:16 : [gl] GL_max_texture_size: 16384
22:18:16 : [gl] taking advantage of 'GL_multitexture'
22:18:16 : [gl] Sampler count: 8
22:18:16 : [gl] taking advantage of 'GL_ARB_fragment_program'
22:18:16 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
22:18:16 : [gl] taking advantage of 'GL_texture_border_clamp'
22:18:16 : [gl] taking advantage of 'GL_texture_compression'
22:18:16 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
22:18:16 : [gl] taking advantage of 'GL_texture_cube_map'
22:18:16 : [gl] taking advantage of 'GL_texture_env_crossbar'
22:18:16 : [gl] taking advantage of 'GL_texture_env_combine'
22:18:16 : [gl] taking advantage of 'GL_texture_rectangle'
22:18:16 : [gl] taking advantage of 'GL_transpose_matrix'
22:18:16 : [gl] taking advantage of 'GL_vertex_buffer_object'
22:18:16 : [gl] taking advantage of 'GL_ARB_vertex_program'
22:18:16 : [gl] Vertex attribute count: 29
22:18:16 : [gl] The attribute count limit clamped down to 16 from 29.
22:18:16 : [gl] taking advantage of 'GL_shader_objects'
22:18:16 : [gl] taking advantage of 'GL_vertex_shader'
22:18:16 : [gl] taking advantage of 'GL_fragment_shader'
22:18:16 : [gl] taking advantage of 'GL_ATI_fragment_shader'
22:18:16 : [gl] taking advantage of 'GL_draw_buffers'
22:18:16 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
22:18:16 : [gl] taking advantage of 'GL_blend_color'
22:18:16 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
22:18:16 : [gl] taking advantage of 'GL_draw_range_elements'
22:18:16 : [gl] taking advantage of 'GL_rescale_normal'
22:18:16 : [gl] taking advantage of 'GL_secondary_color'
22:18:16 : [gl] taking advantage of 'GL_separate_spcular_color'
22:18:16 : [gl] taking advantage of 'GL_texture3D'
22:18:16 : [gl] taking advantage of 'GL_texture_edge_clamp'
22:18:16 : [gl] taking advantage of 'GL_texture_env_add'
22:18:16 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
22:18:16 : [gl] Max anisotropy factor: 16
22:18:16 : [gl] taking advantage of 'GL_generate_mipmap'
22:18:16 : [gl] taking advantage of 'GL_framebuffer_object'
22:18:16 : [gl] taking advantage of 'WGL_ARB_extensions_string'
22:18:16 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_float_buffer
22:18:16 : [gl] taking advantage of 'WGL_EXT_swap_control'
22:18:16 : [gl] taking advantage of 'WGL_ARB_pixel_format'
22:18:16 : [gl] taking advantage of 'GL_ARB_multisample'
22:18:16 : [gl] Detected support for 8x anti-aliasing.
22:18:16 : [gl] Detected support for 4x anti-aliasing.
22:18:16 : [gl] Detected support for 2x anti-aliasing.
22:18:16 : [gl] Detected support for 1x anti-aliasing.
22:18:16 : Rendering path available: GL1X
22:18:16 : Rendering path available: ARB1
22:18:16 : Rendering path available: R2XX
22:18:16 : Rendering path available: ARB2
22:18:16 : Rendering path available: GL2X
22:18:16 : [dx9] Direct3D9Ex detected.
22:18:16 : [dx9] Number of adapters found: 1
22:18:16 : [dx9] Adapter #0: ATI Radeon HD 5800 Series (aticfx32.dll) [driver version: 8.17.10.1124]
22:18:16 : Rendering path available: SM2X
22:18:16 : Rendering path available: SM3X
22:18:16 : [gl] CDS init: OK
22:18:16 : [gl] SetPixelFormat: OK (14, color 32 bits, depth 24 bits).
22:18:16 : [gl] wglCreateContext: OK
22:18:16 : [gl] OpenGL framebuffer context init OK
22:18:16 : [gfx] Created drawable (/procedural/truck0.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck1.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck2.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck3.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck4.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck5.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck6.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck7.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck8.tobj)
22:18:16 : [gfx] Created drawable (/procedural/truck9.tobj)
22:18:16 : [gfx] Created drawable (/procedural/dashboard.tobj)
22:18:16 : [gfx] Created drawable (/procedural/close_mirror.tobj)
22:18:16 : [gfx] Created drawable (/procedural/far_mirror.tobj)
22:18:16 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
22:18:16 : [gfx] Created drawable (/procedural/generic_env.tobj)
22:18:16 : [gfx] Created drawable (/procedural/water_env.tobj)
22:18:16 : [gfx] Created drawable (/procedural/ocean_env.tobj)
22:18:16 : Setting UI reference mode to: 1152x864...
22:18:16 : [snd] select device (ds
22:18:16 : [ds8] Available device : Primärer Soundtreiber ().
22:18:16 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{c295ca78-6367-4405-9d62-d1d8e89b40f6}).
22:18:16 : [ds8] Available device : Realtek Digital Output(Optical) (Realtek High Definition Audio) ({0.0.0.00000000}.{b60d5cce-5d9f-447b-814a-77efa59fe581}).
22:18:16 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{cfe818c0-ccfb-4034-9f69-2c0d514b42a8}).
22:18:16 : [ds8] Initialization OK.
22:18:16 : [di8] Joystick/GamePad/Wheel device: \bFGT Rumble 3-in-1
22:18:16 : g_ui_recache
22:18:16 : exit
22:18:17 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:18:17 : Loading city data ....
22:18:17 : Loading cargo descriptions ....
22:18:41 : game
22:18:41 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:19:26 : Loading resource server data ....
22:19:26 : Loading road data ....
22:19:26 : Loading terrain data ....
22:19:26 : Loading railing data ....
22:19:26 : Loading building data ....
22:19:26 : Loading model data ....
22:19:32 : Loading prefab data ....
22:19:33 : Loading sign data ....
22:19:37 : Loading traffic lights data ....
22:19:37 : Loading vegetation data ....
22:19:37 : Loading hinges data ....
22:19:37 : Loading stamp data ....
22:19:37 : Loading movers data ....
22:19:37 : Loading animated models ....
22:19:37 : Loading sound item data ....
22:19:37 : Loading live stream data ....
22:19:37 : Loading cargo data ....
22:19:37 : Loading company data ....
22:19:37 : Loading city data ....
22:19:37 : Loading cargo descriptions ....
22:19:37 : Map '/map/germany.mbd' loading started ....
22:19:39 : Map successfully loaded ....
22:20:24 : Starting the campaign ...
22:24:00 : .\m_manager.cpp(1175): ?alloc_mem@memory_manager_t@prism@@QAEPAXIPAVc_item_t@2@@Z: [mem] unable to get an empty memory block...