Lieber Besucher, herzlich willkommen bei: Trucksimulator24 - Die freundliche Trucksimulator Community rund um den Euro Truck Simulator 2, Euro Trucksimulator, German Truck Simulator, 18 Wheels of Steel Reihe, Extreme Trucker und den ZModeler..
Falls dies Ihr erster Besuch auf dieser Seite ist, lesen Sie sich bitte die Hilfe durch. Dort wird Ihnen die Bedienung dieser Seite näher erläutert.
Darüber hinaus sollten Sie sich registrieren, um alle Funktionen dieser Seite nutzen zu können.
Benutzen Sie das Registrierungsformular, um sich zu registrieren oder informieren Sie sich ausführlich über den Registrierungsvorgang.
Falls Sie sich bereits zu einem früheren Zeitpunkt registriert haben, können Sie sich hier anmelden.
Geschwindigkeit Ändern?
Hallo Zusammen,
Ich habe schon viele Maps gesehen die die Geschwindigkeit direkt auf 90Kmh Gestellt haben.
Da ich nun selber eine Map baue,mal wieder.
Ist meine Frage dazu,wo genau kann ich dieses ändern?!
Lieben Gruß
Ich glaube du musst in die (base\vehicle\ai\definition) gehen
und dort überall den selben wert eintragen bei speed.
|
Quellcode
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
traffic_vehicle_data: traffic.a3
{
model: "/vehicle/ai/a3/ai.pmd"
lod: "/vehicle/ai/a3/lod.pmd"
collision: "/vehicle/ai/a3/ai.pmc"
fwheel_model: "/vehicle/wheel/16in/golf_wheel.pmd"
rwheel_model: "/vehicle/wheel/16in/golf_wheel.pmd"
//fwheel_model: "/vehicle/wheel/15in/fabia_wheel.pmd"
//rwheel_model: "/vehicle/wheel/15in/fabia_wheel.pmd"
speed: 20.0
speed_class: 3
}
|
bei den Trucks müsste das dann auch gemacht werden. (base\vehicle\truck\definition)
|
Quellcode
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
traffic_vehicle_data: traffic.daf.xf
{
attachable: 1
model: "/vehicle/truck/daf_xf/truck.pmd"
lod: "/vehicle/truck/daf_xf/lod.pmd"
collision: "/vehicle/truck/daf_xf/truck.pmc"
fwheel_model: "/vehicle/wheel/steel/front.pmd"
rwheel_model: "/vehicle/wheel/steel/rear.pmd"
speed: 15.0
speed_class: 1
|
Kannst ja bescheid geben, wenn das stimmen sollte.
Ne meine nicht die AI Fahrzeuge,sondern die Trucks,wo wir mit Fahren.
Aber habe es glaube gefunden,geht glaube in der Datei def/vehicle/accessories/transmission.
Trotzdem Danke ich dir für deine Hilfe.
Den das kann ich auch Gebrauchen
in der road.sii ist auch noch was.
ai_lane_count: 3
actor_lane_count: 3
ai_speed_type: 2
SiiNunit
{
road_def : road.definition {
full_line_width: 0.5
broken_line_width: 0.2
road_lines:"/material/road/lines.mat"
road_cracks:"/material/road/cracks.mat"
sidewalk_material[0]:"/material/road/sidewalk.mat"
sidewalk_material[1]:"/material/road/hexagonal_pavement.mat"
sidewalk_material[2]:"/material/road/small_block_pavement.mat"
sidewalk_material[3]:"/material/road/small_starblock_pavement.mat"
sidewalk_material[4]:"/material/road/crossshape_pavement.mat"
sidewalk_material[5]:"/material/road/square_block_pavement.mat"
road_material[0]: "/material/road/asphalt.mat"
road_material[1]: "/material/road/asphalt_fr.mat"
road_material[2]: "/material/road/asphalt2.mat"
road_material[3]: "/material/road/asphalt2_plates.mat"
road_material[4]: "/material/road/asphalt2_plates_full.mat"
road_material[5]: "/material/road/asphalt3.mat"
road_material[6]: "/material/road/asphalt4.mat"
road_material[7]: "/material/road/ground_path1.mat"
road_material[8]: "/material/road/asphalt_old.mat"
road_material[9]: "/material/road/asphalt_ground_curb.mat"
road_kerb_material[0]: "/material/road/kerb_tile.mat"
road_kerb_material[1]: "/material/road/kerb_tile.mat"
road_kerb_material[2]: "/material/road/kerb_tile.mat"
road_kerb_material[3]: "/material/road/kerb_tile.mat"
road_kerb_material[4]: "/material/road/kerb_tile.mat"
road_kerb_material[5]: "/material/road/kerb_tile.mat"
road_kerb_material[6]: "/material/road/kerb_tile.mat"
road_kerb_material[7]: "/material/road/kerb_tile.mat"
road_kerb_material[8]: "/material/road/kerb_tile.mat"
road_kerb_material[9]: "/material/road/kerb_tile.mat"
road_look[0]: road.look0
road_look[1]: road.look1
road_look[2]: road.look2
road_look[3]: road.look3
road_look[4]: road.look4
road_look[5]: road.look5
road_look[6]: road.look6
road_look[7]: road.look7
road_look[8]: road.look8
road_look[9]: road.look9
road_look[10]: road.look10
road_look[11]: road.look11
road_look[12]: road.look12
road_look[13]: road.look13
road_look[14]: road.look14
road_look[15]: road.look15
road_look[16]: road.look16
road_look[17]: road.look17
}
road_look : road.look0 {
name: "Road 1 lane double"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.752
tex0_left:0.5
tex0_right:0.5
tex1_right:0.752
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.02
center_line_right_offset:0.02
center_line_left_width:0.2
center_line_right_width:0.2
center_line_left_style:3
center_line_right_style:3
inner_line_style:0
outer_line_style:1
ai_lane_count:1
actor_lane_count:1
ai_speed_type:1
one_way:false
road_trans_style:0
}
road_look : road.look5 {
name: "Road 1 lane single"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.752
tex0_left:0.5
tex0_right:0.5
tex1_right:0.752
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.00
center_line_right_offset:-0.1
center_line_left_width:0.2
center_line_right_width:0.2
center_line_left_style:0
center_line_right_style:3
inner_line_style:0
outer_line_style:1
ai_lane_count:1
actor_lane_count:1
ai_speed_type:0
one_way:false
road_trans_style:0
}
road_look : road.look6 {
name: "Road 1 lane broken"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.752
tex0_left:0.5
tex0_right:0.5
tex1_right:0.752
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.00
center_line_right_offset:-0.1
center_line_left_width:0.2
center_line_right_width:0.2
center_line_left_style:0
center_line_right_style:2
inner_line_style:0
outer_line_style:1
ai_lane_count:1
actor_lane_count:1
ai_speed_type:0
one_way:false
no_wrong_way:true
road_trans_style:0
}
road_look : road.look7 {
name: "Road no center lane"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.752
tex0_left:0.5
tex0_right:0.5
tex1_right:0.752
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.00
center_line_right_offset:-0.1
center_line_left_width:0.2
center_line_right_width:0.2
center_line_left_style:0
center_line_right_style:0
inner_line_style:0
outer_line_style:1
ai_lane_count:1
actor_lane_count:0
ai_speed_type:0
one_way:false
no_wrong_way:true
road_trans_style:0
}
road_look : road.look1 {
name: "Highway 2 lanes 2m offset"
road_size_left: 12.5
road_size_right: 12.5
road_offset:2.0
ai_road_offset:2.0
tex1_left:0.944
tex0_left:0.25
tex0_right:0.25
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:1
outer_line_style:1
ai_lane_count:2
actor_lane_count:2
ai_speed_type:2
one_way:false
road_trans_style:1
}
road_look : road.look2 {
name: "Highway 2 lanes 5m offset"
road_size_left: 12.5
road_size_right: 12.5
road_offset:5.0
ai_road_offset:5.0
tex1_left:0.944
tex0_left:0.25
tex0_right:0.25
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:1
outer_line_style:1
ai_lane_count:2
actor_lane_count:2
ai_speed_type:2
one_way:false
road_trans_style:1
}
road_look : road.look3 {
name: "Highway 3 lanes 2m offset"
road_size_left: 17
road_size_right: 17
road_offset:2.0
ai_road_offset:2.0
tex1_left:0.944
tex0_left:0.0
tex0_right:0.0
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:2
outer_line_style:1
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:false
road_trans_style:2
}
road_look : road.look4 {
name: "Highway 3 lanes 5m offset"
road_size_left: 17
road_size_right: 17
road_offset:5.0
ai_road_offset:5.0
tex1_left:0.944
tex0_left:0.0
tex0_right:0.0
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:2
outer_line_style:1
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:false
road_trans_style:2
}
road_look : road.look8 {
name: "City 2 lanes 1m offset"
road_size_left: 8.0
road_size_right: 8.0
road_offset:1.0
ai_road_offset:1.0
tex1_left:0.88
tex0_left:0.25
tex0_right:0.25
tex1_right:0.88
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:1
outer_line_style:0
ai_lane_count:2
actor_lane_count:2
ai_speed_type:0
one_way:false
road_trans_style:1
}
road_look : road.look9 {
name: "Exit road"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.944
tex0_left:0.75
tex0_right:0.75
tex1_right:0.5
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
center_line_left_offset:0.0
center_line_right_offset:4.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:0
center_line_right_style:3
inner_line_style:0
outer_line_style:0
ai_lane_count:0
actor_lane_count:0
ai_speed_type:0
one_way:true
no_wrong_way:true
road_trans_style:0
}
road_look : road.look10 {
name: "Road no lanes small"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.752
tex0_left:0.5
tex0_right:0.5
tex1_right:0.752
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.00
center_line_right_offset:-0.1
center_line_left_width:0.2
center_line_right_width:0.2
center_line_left_style:0
center_line_right_style:0
inner_line_style:0
outer_line_style:0
ai_lane_count:1
actor_lane_count:0
ai_speed_type:0
one_way:false
no_wrong_way:true
road_trans_style:0
}
road_look : road.look11 {
name: "Highway 2 lanes 1m offset"
road_size_left: 8.0
road_size_right: 8.0
road_offset:1.0
ai_road_offset:1.0
tex1_left:0.88
tex0_left:0.25
tex0_right:0.25
tex1_right:0.88
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.88
shoulder_tex1_left:0.944
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:1
outer_line_style:0
ai_lane_count:2
actor_lane_count:2
ai_speed_type:2
one_way:false
road_trans_style:1
}
road_look : road.look12 {
name: "Ground road (ground texture only)"
road_size_left: 4.5
road_size_right: 4.5
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.12
tex0_left:0.5
tex0_right:0.5
tex1_right:0.88
trans_tex0_left:0.056
trans_tex1_left:0.0
trans_tex0_right:0.944
trans_tex1_right:1.0
shoulder_size_right:1.0
shoulder_tex0_right:0.88
shoulder_tex1_right:0.944
shoulder_size_left:1.0
shoulder_tex0_left:0.12
shoulder_tex1_left:0.056
center_line_left_offset:0.00
center_line_right_offset:-0.1
center_line_left_width:0.2
center_line_right_width:0.2
center_line_left_style:0
center_line_right_style:0
inner_line_style:0
outer_line_style:0
ai_lane_count:1
actor_lane_count:0
ai_speed_type:0
one_way:false
no_wrong_way:true
road_trans_style:0
}
road_look : road.look13 {
name: "Highway 3 lanes 15m offset"
road_size_left: 17
road_size_right: 17
road_offset:15.0
ai_road_offset:15.0
tex1_left:0.944
tex0_left:0.0
tex0_right:0.0
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:2
outer_line_style:1
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:false
road_trans_style:2
}
road_look : road.look14 {
name: "Highway 3 lanes 25m offset"
road_size_left: 17
road_size_right: 17
road_offset:25.0
ai_road_offset:25.0
tex1_left:0.944
tex0_left:0.0
tex0_right:0.0
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:2
outer_line_style:1
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:false
road_trans_style:2
}
road_look : road.look15 {
name: "Highway 3 lanes 10m offset"
road_size_left: 17
road_size_right: 17
road_offset:10.0
ai_road_offset:10.0
tex1_left:0.944
tex0_left:0.0
tex0_right:0.0
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:0.0
center_line_right_offset:0.0
center_line_left_width:0.32
center_line_right_width:0.32
center_line_left_style:3
center_line_right_style:3
inner_line_style:2
outer_line_style:1
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:false
road_trans_style:2
}
road_look : road.look16 {
name: "Highway 3 lanes one way"
road_size_left: 9.0
road_size_right: 8.0
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.0
tex0_left:0.5
tex0_right:0.5
tex1_right:0.944
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:8.68
center_line_right_offset:-0.1
center_line_left_width:0.32
center_line_right_width:0.2
center_line_left_style:3
center_line_right_style:2
inner_line_style:0
outer_line_style:3
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:true
road_trans_style:2
}
road_look : road.look17 {
name: "Highway 3 lanes one way UK"
road_size_left: 8.0
road_size_right: 9.0
road_offset:0.0
ai_road_offset:0.0
tex1_left:0.944
tex0_left:0.5
tex0_right:0.5
tex1_right:0.0
trans_tex0_left:0.944
trans_tex1_left:1.0
trans_tex0_right:0.944
trans_tex1_right:1.0
trans_tex0_center:0.944
trans_tex1_center:1.0
center_line_left_offset:-0.1
center_line_right_offset:8.68
center_line_left_width:0.2
center_line_right_width:0.32
center_line_left_style:2
center_line_right_style:3
inner_line_style:0
outer_line_style:4
ai_lane_count:3
actor_lane_count:3
ai_speed_type:2
one_way:true
no_wrong_way:true
road_trans_style:2
}
}
HeHe, da biste dann richtig glaube mit der transmission.
Jep mit der Datei von mir,war ich genau Richtig.
Aber deine sind auch nicht Verkehrt,denke das ich die auch Gebrauchen kann.
Vielen Dank für deine Hilfe.
np, hatte deine frage nicht richtig gelesen, sonst hätte ich diese sogar als erstes gepostet.
np, hatte deine frage nicht richtig gelesen, sonst hätte ich diese sogar als erstes gepostet.
Das macht doch nichts,den deinen anderen Antworten kann man ja auch Gebrauchen.
Von daher ist es ja nicht Verkehrt.
Das mir richtig Spass wieder mal was zu machen.
Das kann ich auch nur Befürworten.
Lange nichts mehr gemacht und nun macht es doch wieder Spaß.
Counter:
Hits heute: 53 055 | Hits gestern: 133 049 | Hits Tagesrekord: 353 247 | Hits gesamt: 241 913 053 | Hits pro Tag: 48 919,68
Klicks heute: 100 396 | Klicks gestern: 222 393 | Klicks Tagesrekord: 756 082 | Klicks gesamt: 771 702 457 | Klicks pro Tag: 156 053,73 | Gezählt seit: 3. Mai 2011, 07:40
Ungelesene Beiträge
Unbeantwortete Themen
Themen der letzten 24 Stunden
Euro Truck Simulator,Euro Truck Simulator 2,German Truck Simulator,Forum,Community,Downloads,Support,Euro Trucksimulator,Euro Trucksimulator 2,German Trucksimulator,Trucks,18 Wheels of Steel,Haulin,Convoy,Pttm,Long Haul,Trucksimulator,Trucksimulation,Truck Simulator,Simulation,ATS,Trucksim,Extreme Trucker 2,ETS,ETS2,GTS,UKTS,ET,ET2,18WoS,Tutorial,Tutorials,Tipp,Zmodeler,z3d,Modding,SCS,simulation,support, Zmod,z3d,Sk,Skins,Map,Maps,Mod,Mods,Trucksims,STD,Scania Truck Driving Simulator,Scania,ETS2Mods, Euro Trucksimulator2 Mods