******** : log created on : Thursday July 26 2012 @ 15:35:37
15:35:37 : [sys] running on x86 / Windows Vista (version 6.0) / Service Pack 2
15:35:37 : [sys] DirectX version : 4.09.00.0904
15:35:37 : [cpu] GenuineIntel [Pentium(R) Dual-Core CPU T4200 @ 2.00GHz] at ~1995MHz.
15:35:37 : [cpu] Features utilized: fpu cmov mmx sse sse2.
15:35:37 : [sys] using QPC / HPET timer (thread affinity: 1), frequency 14318180Hz
15:35:37 : [mem] physical memory detected (2097151K/1728288K)
15:35:37 : [mem] virtual memory detected (2097024K/2038224K)
15:35:37 : [mem] Trying to allocate memory pool (819200K)
15:35:37 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
15:35:37 : [ufs] registered symlink from /custom_build/de_de to /
15:35:37 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
15:35:37 : [ufs] Home directory: 'C:/Users/BEWA/Documents/German Truck Simulator'.
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/Car_Trans_With_2ManTGX.scs
15:35:37 : [zipfs] Car_Trans_With_2ManTGX.scs: mounted ok, 31 entries [0x73670617]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/disabled-email-icon.scs
15:35:37 : [zipfs] disabled-email-icon.scs: mounted ok, 3 entries [0xca4d3ce5]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/ets-actros-mp2-wheelpack.scs
15:35:37 : [zipfs] ets-actros-mp2-wheelpack.scs: mounted ok, 389 entries [0xc2777e1b]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/Flarepack.by.Samson.SCS_ti.scs
15:35:37 : [zipfs] Flarepack.by.Samson.SCS_ti.scs: mounted ok, 122 entries [0xdb087bbd]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/flarepack_by_Samson_with_one_LED.scs
15:35:37 : [zipfs] flarepack_by_Samson_with_one_LED.scs: mounted ok, 95 entries [0xa25381a3]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/MB Sound by Flo.scs
15:35:37 : [zipfs] MB Sound by Flo.scs: mounted ok, 25 entries [0x9400acbf]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/Mercedes-Benz Actros 1844L MPIII .scs
15:35:37 : [zipfs] Mercedes-Benz Actros 1844L MPIII .scs: mounted ok, 45 entries [0x94b8f41b]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/others.scs
15:35:37 : [zipfs] others.scs: mounted ok, 109 entries [0x5cba84fe]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/silent-reverse.scs
15:35:37 : [zipfs] silent-reverse.scs: mounted ok, 40 entries [0xce81a90a]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/Trailer symbol fix.scs
15:35:37 : [zipfs] Trailer symbol fix.scs: mounted ok, 6 entries [0x431a6913]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/Weather&Clouds V2 by Vajo [2011].scs
15:35:37 : [zipfs] Weather&Clouds V2 by Vajo [2011].scs: mounted ok, 26 entries [0xde1a1775]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zgrip_gts_all_trucks_v1.02.scs
15:35:37 : [zipfs] zgrip_gts_all_trucks_v1.02.scs: mounted ok, 4 entries [0xd4e17578]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzMB Actros MPIII Hood.scs
15:35:37 : [zipfs] zzMB Actros MPIII Hood.scs: mounted ok, 17 entries [0x6870dbd4]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_defs&mats.scs
15:35:37 : [zipfs] zzzZHarrysMap_defs&mats.scs: mounted ok, 14721 entries [0xde0de4d2]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_map.scs
15:35:37 : [zipfs] zzzZHarrysMap_map.scs: mounted ok, 2 entries [0x3473719a]
15:35:37 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_model1.scs
15:35:38 : [zipfs] zzzZHarrysMap_model1.scs: mounted ok, 2232 entries [0xaedd3d6a]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_model2.scs
15:35:38 : [zipfs] zzzZHarrysMap_model2.scs: mounted ok, 1265 entries [0x8df6aa38]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_model3.scs
15:35:38 : [zipfs] zzzZHarrysMap_model3.scs: mounted ok, 3489 entries [0x7222f696]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_model4.scs
15:35:38 : [zipfs] zzzZHarrysMap_model4.scs: mounted ok, 924 entries [0x2369367f]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_model5.scs
15:35:38 : [zipfs] zzzZHarrysMap_model5.scs: mounted ok, 9578 entries [0xb4e39872]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZHarrysMap_other_models.scs
15:35:38 : [zipfs] zzzZHarrysMap_other_models.scs: mounted ok, 7767 entries [0x8d0901c6]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzZzzz Xenon blue.scs
15:35:38 : [zipfs] zzZzzz Xenon blue.scs: mounted ok, 2 entries [0xce8a5750]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzZzzZzzActros Interieur MP2 Kuhflecken.scs
15:35:38 : [zipfs] zzZzzZzzActros Interieur MP2 Kuhflecken.scs: mounted ok, 59 entries [0x70c3cf73]
15:35:38 : Mounting extra package: C:/Users/BEWA/Documents/German Truck Simulator/mod/zzzZZZzzz_ats_flares.scs
15:35:38 : [zipfs] zzzZZZzzz_ats_flares.scs: mounted ok, 434 entries [0x77e8a62]
15:35:38 : exec /home/config.cfg
15:35:38 : [sys] Executing /home/config.cfg ...
15:35:38 : uset g_minicon "0"
15:35:38 : uset g_console "1"
15:35:38 : uset g_trackir "1"
15:35:38 : uset g_developer "1"
15:35:38 : uset g_cargo_sort "0"
15:35:38 : uset g_save_idx "6619"
15:35:38 : uset g_mouse_control "0"
15:35:38 : uset g_steering_func_param "0.2"
15:35:38 : uset g_joy_axis_brake_dz "0.0"
15:35:38 : uset g_joy_axis_brake "7"
15:35:38 : uset g_joy_ff_gain "1.0"
15:35:38 : uset g_joy_axis_throttle_dz "0.0"
15:35:38 : uset g_joy_axis_throttle "7"
15:35:38 : uset g_joy_axis_ff "0"
15:35:38 : uset g_joy_axis_combine "0"
15:35:38 : uset g_joy_axis_steer_sens "0.73"
15:35:38 : uset g_joy_axis_steer_dz "0.0"
15:35:38 : uset g_joy_axis_steer "7"
15:35:38 : uset g_tutorial "0"
15:35:38 : uset g_mirrors "0"
15:35:38 : uset g_fatigue "1"
15:35:38 : uset g_police "0"
15:35:38 : uset g_subtitles "0"
15:35:38 : uset g_clock_24 "1"
15:35:38 : uset g_quality "-1"
15:35:38 : uset g_reflection "0"
15:35:38 : uset g_mph "0"
15:35:38 : uset g_atrans "1"
15:35:38 : uset g_flyspeed "15.0"
15:35:38 : uset g_lang "de_de"
15:35:38 : uset g_colbox "0"
15:35:38 : uset r_gamma "1.12"
15:35:38 : uset r_path "5"
15:35:38 : uset r_msaa "4"
15:35:38 : uset r_fullscreen "1"
15:35:38 : uset r_mode "1024x768x32x60"
15:35:38 : uset r_device "gl"
15:35:38 : uset r_driver "gl"
15:35:38 : uset g_detail_veg "0"
15:35:38 : uset g_texture_usage_stats "0"
15:35:38 : uset g_fps "0"
15:35:38 : uset g_stream_exts ".ogg;.mp3"
15:35:38 : uset ds8_mix_channels "2"
15:35:38 : uset ds8_mix_depth "16"
15:35:38 : uset ds8_mix_rate "44100"
15:35:38 : uset ds8_reverse_stereo "0"
15:35:38 : uset s_acceleration "1"
15:35:38 : uset s_mix_channels "2"
15:35:38 : uset s_mix_depth "16"
15:35:38 : uset s_mix_rate "44100"
15:35:38 : uset s_sfx_enabled "1"
15:35:38 : uset s_music_enabled "1"
15:35:38 : uset s_sfx_volume "0.3"
15:35:38 : uset s_music_volume "0"
15:35:38 : uset s_reverse_stereo "0"
15:35:38 : uset s_device "ds8"
15:35:38 : uset r_vsync "1"
15:35:38 : uset r_quirks "0"
15:35:38 : uset r_anisotropy_factor "1"
15:35:38 : uset r_texture_detail "0"
15:35:38 : uset i_force_gain "1.0"
15:35:38 : uset i_feedback "1"
15:35:38 : uset i_joystick2 "-1"
15:35:38 : uset i_joystick1 "-1"
15:35:38 : uset i_deadzone "0.0"
15:35:38 : uset i_device "di8"
15:35:38 : uset m_invert "0"
15:35:38 : uset m_sensitivity "0.33"
15:35:38 : uset m_filter "0"
15:35:38 : German Truck Simulator init ver.1.32 (rev. 27280)
15:35:39 : [gl] ICD OpenGL driver detected.
15:35:39 : [gl] driver: GeForce G 105M/PCI/SSE2
15:35:39 : [gl] vendor: NVIDIA Corporation
15:35:39 : [gl] version: 2.1.2
15:35:39 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
15:35:39 : [gl] GL_max_texture_size: 8192
15:35:39 : [gl] taking advantage of 'GL_multitexture'
15:35:39 : [gl] Sampler count: 4
15:35:39 : [gl] taking advantage of 'GL_ARB_fragment_program'
15:35:39 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
15:35:39 : [gl] taking advantage of 'GL_texture_border_clamp'
15:35:39 : [gl] taking advantage of 'GL_texture_compression'
15:35:39 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
15:35:39 : [gl] taking advantage of 'GL_texture_cube_map'
15:35:39 : [gl] taking advantage of 'GL_texture_env_crossbar'
15:35:39 : [gl] taking advantage of 'GL_texture_env_combine'
15:35:39 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
15:35:39 : [gl] taking advantage of 'GL_transpose_matrix'
15:35:39 : [gl] taking advantage of 'GL_vertex_buffer_object'
15:35:39 : [gl] taking advantage of 'GL_ARB_vertex_program'
15:35:39 : [gl] Vertex attribute count: 16
15:35:39 : [gl] taking advantage of 'GL_shader_objects'
15:35:39 : [gl] taking advantage of 'GL_vertex_shader'
15:35:39 : [gl] taking advantage of 'GL_fragment_shader'
15:35:39 : [gl] taking advantage of 'GL_draw_buffers'
15:35:39 : [gl] taking advantage of 'GL_blend_color'
15:35:39 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
15:35:39 : [gl] taking advantage of 'GL_draw_range_elements'
15:35:39 : [gl] taking advantage of 'GL_rescale_normal'
15:35:39 : [gl] taking advantage of 'GL_secondary_color'
15:35:39 : [gl] taking advantage of 'GL_separate_spcular_color'
15:35:39 : [gl] taking advantage of 'GL_texture3D'
15:35:39 : [gl] taking advantage of 'GL_texture_edge_clamp'
15:35:39 : [gl] taking advantage of 'GL_texture_env_add'
15:35:39 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
15:35:39 : [gl] Max anisotropy factor: 16
15:35:39 : [gl] taking advantage of 'GL_NV_register_combiners'
15:35:39 : [gl] taking advantage of 'GL_NV_register_combiners2'
15:35:39 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
15:35:39 : [gl] taking advantage of 'GL_NV_texture_shader'
15:35:39 : [gl] taking advantage of 'GL_NV_texture_shader2'
15:35:39 : [gl] taking advantage of 'GL_NV_texture_shader3'
15:35:39 : [gl] taking advantage of 'GL_NV_fragment_program'
15:35:39 : [gl] taking advantage of 'GL_NV_fragment_program_option'
15:35:39 : [gl] taking advantage of 'GL_NV_fragment_program2'
15:35:39 : [gl] taking advantage of 'GL_NV_vertex_program2'
15:35:39 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
15:35:39 : [gl] taking advantage of 'GL_NV_vertex_program3'
15:35:39 : [gl] taking advantage of 'GL_generate_mipmap'
15:35:39 : [gl] taking advantage of 'GL_EXT_framebuffer_object'
15:35:39 : [gl] taking advantage of 'WGL_ARB_extensions_string'
15:35:39 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
15:35:39 : [gl] taking advantage of 'WGL_EXT_swap_control'
15:35:39 : [gl] taking advantage of 'WGL_ARB_pixel_format'
15:35:39 : [gl] taking advantage of 'GL_ARB_multisample'
15:35:41 : [gl] Detected support for 16x anti-aliasing.
15:35:42 : [gl] Detected support for 8x anti-aliasing.
15:35:42 : [gl] Detected support for 4x anti-aliasing.
15:35:42 : [gl] Detected support for 2x anti-aliasing.
15:35:42 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
15:35:42 : Rendering path available: GL1X
15:35:42 : Rendering path available: ARB1
15:35:42 : Rendering path available: NV1X
15:35:42 : Rendering path available: NV2X
15:35:42 : Rendering path available: NV3X
15:35:42 : Rendering path available: NV4X
15:35:42 : Rendering path available: ARB2
15:35:42 : Rendering path available: GL2X
15:35:42 : [dx9] Direct3D9Ex detected.
15:35:42 : [dx9] Number of adapters found: 1
15:35:42 : [dx9] Adapter #0: NVIDIA GeForce G 105M (nvd3dum.dll) [driver version: 7.15.11.7924]
15:35:42 : Rendering path available: SM2X
15:35:42 : Rendering path available: SM3X
15:35:42 : [gl] CDS init: OK
15:35:42 : [gl] SetPixelFormat: OK (31, color 32 bits, depth 24 bits).
15:35:42 : [gl] wglCreateContext: OK
15:35:42 : [gl] OpenGL framebuffer context init OK
15:35:42 : [gfx] Created drawable (/procedural/truck0.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck1.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck2.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck3.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck4.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck5.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck6.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck7.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck8.tobj)
15:35:42 : [gfx] Created drawable (/procedural/truck9.tobj)
15:35:42 : [gfx] Created drawable (/procedural/dashboard.tobj)
15:35:42 : [gfx] Created drawable (/procedural/close_mirror.tobj)
15:35:42 : [gfx] Created drawable (/procedural/far_mirror.tobj)
15:35:42 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
15:35:42 : [gfx] Created drawable (/procedural/generic_env.tobj)
15:35:42 : [gfx] Created drawable (/procedural/water_env.tobj)
15:35:42 : [gfx] Created drawable (/procedural/ocean_env.tobj)
15:35:42 : Setting UI reference mode to: 1152x864...
15:35:42 : [snd] select device (ds
![8)](wcf/images/smilies/cool.png)
15:35:42 : [ds8] Available device : Primärer Soundtreiber ().
15:35:42 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{2f1358ff-bd63-44bb-9ff8-b70875d5bac7}).
15:35:42 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{a5ba70f7-a986-4463-aa07-ecdf1fe8a172}).
15:35:42 : [ds8] Initialization OK.
15:35:42 : g_ui_recache
15:35:42 : exit
15:35:44 : [unit] File '/unit/hookup/truck_smoke_pipe.sii', line 3:
15:35:44 : [unit] The unit name 'truck.smoke.pipe' is already taken by an existing unit (of type 'vehicle_particle').
15:35:44 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
15:35:44 : Sun data for 20 hour is overwritten by bad.sun.sunset3 !
15:35:44 : Loading city data ....
15:35:44 : Loading cargo descriptions ....
15:35:49 : game
15:35:50 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
15:35:50 : Sun data for 20 hour is overwritten by bad.sun.sunset3 !
15:35:52 : Loading resource server data ....
15:35:52 : Loading road data ....
15:35:52 : Loading terrain data ....
15:35:52 : Loading railing data ....
15:35:52 : Loading building data ....
15:35:52 : Loading model data ....
15:35:53 : Loading prefab data ....
15:35:53 : Loading sign data ....
15:35:53 : Loading traffic lights data ....
15:35:53 : Loading vegetation data ....
15:35:53 : Loading hinges data ....
15:35:53 : Loading stamp data ....
15:35:53 : Loading movers data ....
15:35:53 : Loading animated models ....
15:35:53 : Loading sound item data ....
15:35:53 : Loading live stream data ....
15:35:53 : Loading cargo data ....
15:35:53 : Loading company data ....
15:35:53 : Loading city data ....
15:35:53 : Loading cargo descriptions ....
15:35:53 : Map '/map/germany.mbd' loading started ....
15:35:54 : Map successfully loaded ....
15:35:55 : Starting the saved game (/home/save/32) ...
15:36:39 : screenshot
15:36:41 : Screenshot written: '/screenshot/gts_00044.png'.
15:36:45 : screenshot
15:36:46 : Screenshot written: '/screenshot/gts_00045.png'.
15:36:51 : exit
15:36:52 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
15:36:52 : Sun data for 20 hour is overwritten by bad.sun.sunset3 !
15:36:52 : Loading city data ....
15:36:52 : Loading cargo descriptions ....
15:36:55 : quit
15:36:55 : [gfx] Destroying drawable (/procedural/truck0.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck1.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck2.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck3.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck4.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck5.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck6.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck7.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck8.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/truck9.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/water_env.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
15:36:55 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
15:36:55 : [gl] Context shutdown
15:36:55 : [gl] CDS shutdown: OK
15:36:56 : [sys] process shutdown