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Auch du bitte mal die LOG posten, wie das geht steht ein paar Beiträge weiter oben
Kontor Top Of The Clubs // Kontor House Of House // Kontor Summer Jam
Habe auch das selbe Problem. Das Problem tritt beim Tag/Nachtwechsel auf falls das weiter hilft.
Hatte ein ähnliches Problem.
Wenn ihr den Scania Hauber T50 drinne haben solltet (weiß leider nicht aus dem Kopf von wem der ist)
müsst ihr diesen Mod wieder raus schmeißen. Der ist mit dem Patch 1.5.2 nicht kompatibel.
Als ich den raus gemacht hatte lief alles wieder, mein Truck war nicht mehr Pink und auch keine
6 Meter breit.
@Trucker1979 Schön für dich, das hilft Steini aber nicht weiter
Er hat nichtmal den Hauber im Mod-Ordner drinne, deswegen kann es bei ihm nicht daran liegen.
Habe das gleiche Problem LOG beigefügt
************ : log created on : Thursday October 10 2013 @ 10:40:30
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: D:\Spiele\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz] with 4 cores (4 threads) at ~3200MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3125068Hz
00:00:00.000 : [mem] physical total: 8140M
00:00:00.000 : [mem] physical avail: 6608M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 4004M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.008 : Disabling color wrap as both color strings are empty
00:00:00.063 : [hashfs] base.scs: Mounted and validated, 44719 entries (02B687DC18BEDA2CDC25B9BB42058A614EF8F3B787FBD36A41AA5FB0BAF1515)
00:00:00.078 : [hashfs] core.scs: Mounted and validated, 3 entries (95A116EF08CE43C9BCC8737199ACC2F423F94F2B4DFD44FFA1124D5EEA419A3)
00:00:00.137 : [hashfs] def.scs: Mounted and validated, 4328 entries (D1DCFC53A4A7213F61C856AFFF56C5DFA24DB25AD2DD6BDB4E5F87370CC66DD)
00:00:00.175 : [hashfs] locale.scs: Mounted and validated, 115 entries (940ADBF93BC260271815FD73A660472F28276C585B4F52A24C51A48A9186CEF)
00:00:00.195 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (D7B751470D05C77DC0E34248744A6CB9D389A68202219D46C5ED102453788DC)
00:00:00.195 : [ufs] Home directory: 'C:/Users/Philipp Janke/Documents/Euro Truck Simulator 2'.
00:00:00.206 : exec /home/config.cfg
00:00:00.206 : [sys] Executing /home/config.cfg ...
00:00:00.209 : uset r_full_resolution_corrections "0"
00:00:00.210 : uset r_force_color_shadowmaps "0"
00:00:00.210 : uset g_hw_info "1"
00:00:00.210 : uset g_cargo_sort "0"
00:00:00.210 : uset g_tooltip_delay "0.4"
00:00:00.210 : uset g_global_force_load_selector "0"
00:00:00.210 : uset g_desktop_fadeout "60"
00:00:00.210 : uset r_multimon_border_fov_right "0"
00:00:00.211 : uset r_multimon_border_fov_left "0"
00:00:00.211 : uset r_multimon_mode "0"
00:00:00.211 : uset r_segment_cache_static_buffers "1"
00:00:00.211 : uset r_segment_cache_behavior "3"
00:00:00.211 : uset r_use_depth_bounds "1"
00:00:00.211 : uset r_show_light_pixel_coverage "0"
00:00:00.211 : uset r_deferred_debug "0"
00:00:00.211 : uset r_mirror_scale_y "1.0"
00:00:00.211 : uset r_mirror_scale_x "1.0"
00:00:00.211 : uset r_scale_y "1"
00:00:00.211 : uset r_scale_x "1"
00:00:00.211 : uset r_normal_maps "1"
00:00:00.211 : uset r_sunshafts "1"
00:00:00.211 : uset r_color_saturation "1.0"
00:00:00.211 : uset r_color_yellow_blue "0.0"
00:00:00.212 : uset r_color_magenta_green "0.0"
00:00:00.212 : uset r_color_cyan_red "0.0"
00:00:00.212 : uset r_color_correction "1"
00:00:00.212 : uset r_dof_filter_size "0.5"
00:00:00.212 : uset r_dof_transition "400.0"
00:00:00.212 : uset r_dof_start "200.0"
00:00:00.212 : uset r_dof "1"
00:00:00.212 : uset r_mlaa_threshold "1.0"
00:00:00.212 : uset r_mlaa "1"
00:00:00.212 : uset r_hdr "1"
00:00:00.212 : uset r_fake_shadows "2"
00:00:00.212 : uset r_sun_shadow_texture_size "4096"
00:00:00.212 : uset r_sun_shadow_quality "4"
00:00:00.212 : uset r_mirror_view_distance "160"
00:00:00.212 : uset r_deferred_mirrors "1"
00:00:00.212 : uset r_deferred "1"
00:00:00.212 : uset r_nowmi "0"
00:00:00.212 : uset r_startup_progress "0"
00:00:00.212 : uset r_setup_done "1"
00:00:00.212 : uset r_gamma "1.0"
00:00:00.212 : uset r_nv_stereo_mode "2"
00:00:00.212 : uset r_no_frame_tracking "0"
00:00:00.212 : uset r_msaa "0"
00:00:00.212 : uset r_fullscreen "1"
00:00:00.212 : uset r_mode "1680x1050x32x0"
00:00:00.212 : uset r_path ""
00:00:00.212 : uset r_device "dx9"
00:00:00.212 : uset g_trackir "1"
00:00:00.212 : uset g_pedestrian "1"
00:00:00.212 : uset g_light_span_factor "1"
00:00:00.212 : uset g_light_distance_factor "1"
00:00:00.212 : uset g_vehicle_flare_lights "1"
00:00:00.213 : uset g_auto_traffic_headlights "1"
00:00:00.213 : uset g_auto_traffic "1"
00:00:00.213 : uset g_kdop_preview "0"
00:00:00.213 : uset g_screenshot_on_bug "0"
00:00:00.213 : uset g_developer "0"
00:00:00.213 : uset g_wc_fps "0.0"
00:00:00.213 : uset g_wc_radius "-1.0"
00:00:00.213 : uset g_artist_id "0"
00:00:00.213 : uset g_flyspeed "100.0"
00:00:00.213 : uset g_news "1"
00:00:00.213 : uset g_colbox "0"
00:00:00.213 : uset g_radio_mode "2"
00:00:00.213 : uset g_ignore_low_fps "0"
00:00:00.213 : uset g_truck_light_quality "1"
00:00:00.213 : uset g_truck_light_specular "1"
00:00:00.213 : uset g_gfx_all_scales "0"
00:00:00.213 : uset g_gfx_advanced "0"
00:00:00.213 : uset g_gfx_quality "-1"
00:00:00.213 : uset g_menu_aa_limit "8"
00:00:00.213 : uset g_additional_water_fov "20.0f"
00:00:00.213 : uset g_rain_reflect_hookups "1"
00:00:00.213 : uset g_rain_reflect_actor "1"
00:00:00.213 : uset g_rain_reflect_traffic "1"
00:00:00.213 : uset g_rain_reflect_cache "1"
00:00:00.213 : uset g_rain_reflection "3"
00:00:00.213 : uset g_reflection "3"
00:00:00.213 : uset g_grass_density "2"
00:00:00.213 : uset g_veg_detail "2"
00:00:00.213 : uset g_minicon "0"
00:00:00.214 : uset g_console "0"
00:00:00.214 : uset g_texture_usage_stats "0"
00:00:00.214 : uset g_fps "0"
00:00:00.214 : uset g_stream_exts ".ogg;.mp3"
00:00:00.214 : uset r_vsync "1"
00:00:00.214 : uset r_anisotropy_factor "1"
00:00:00.214 : uset r_texture_detail "0"
00:00:00.214 : uset t_averaging_window_length "20"
00:00:00.224 : [lang] Language autodetection: 407
00:00:00.236 : Selected language: de_de
00:00:00.236 : Euro Truck Simulator 2 init ver.1.5.2.1s (rev. 47212)
00:00:00.238 : [net] LOG INFO: Started
00:00:00.249 : Setting UI reference mode to: 1440x900...
00:00:00.250 : [gfx] Selected rendering device: dx9
00:00:00.261 : [dx9] NVAPI initialized
00:00:00.325 : [dx9] Direct3D9Ex detected.
00:00:00.325 : [dx9] Number of adapters found: 1
00:00:00.458 : [dx9] Adapter #0: NVIDIA GeForce GTX 650 Ti Boost / 1994 (2047) MB (nvd3dum.dll, 9.18.13.1416, 20130305)
00:00:00.458 : [dx9] Using SM3X rendering path
00:00:00.458 : [gfx] Trying to set 1680x1050 32bpp 60Hz (fullscreen)
00:00:00.570 : [dx9] SLI not found.
00:00:00.570 : [dx9] Stereo fully allowed.
00:00:00.570 : <ERROR> [dx9] Stereo enable query failed: -140
00:00:00.570 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.808 : Game viewport set to: (window aspect ratio=1.60); viewport bounds=[left=0.00 right=1680.00 bottom=0.00 top=1050.00]
00:00:00.808 : UI viewport set to: viewport bounds=[left=0.00 right=1680.00 bottom=0.00 top=1050.00]
00:00:00.900 : [al] device: OpenAL Soft
00:00:00.900 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.923 : [al] vendor: OpenAL Community
00:00:00.923 : [al] version: 1.1 ALSOFT 1.14
00:00:00.923 : [al] renderer: OpenAL Soft
00:00:00.923 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.923 : [snd] Started sound update thread
00:00:00.942 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.943 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.034 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (62F8114C4B6BAC9203E7A8ED19C07B628DA54E30B6A54BE792108137C858926)
00:00:01.047 : dispatch
00:00:01.047 : exit
00:00:06.217 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (62F8114C4B6BAC9203E7A8ED19C07B628DA54E30B6A54BE792108137C858926)
00:00:06.228 : uset s_sfx_enabled "1"
00:00:06.228 : uset s_music_enabled "1"
00:00:06.228 : uset s_sfx_volume "1.0"
00:00:06.228 : uset s_music_volume "0.8"
00:00:06.228 : uset s_master_volume "1.0"
00:00:06.228 : uset s_reverse_stereo "0"
00:00:06.229 : uset g_force_economy_reset "0"
00:00:06.229 : uset g_force_load_selector "0"
00:00:06.229 : uset g_input_configured "1"
00:00:06.229 : uset g_income_factor "1.0"
00:00:06.229 : uset g_currency "0"
00:00:06.229 : uset g_bad_weather_factor "0.07"
00:00:06.229 : uset g_save_idx "1"
00:00:06.229 : uset g_adviser "1"
00:00:06.230 : uset g_desktop_tutorial "0"
00:00:06.230 : uset g_tutorial "0"
00:00:06.230 : uset g_fatigue "1"
00:00:06.230 : uset g_police "1"
00:00:06.230 : uset g_subtitles "0"
00:00:06.230 : uset g_clock_24 "1"
00:00:06.230 : uset s_interior_volume "1.0"
00:00:06.230 : uset s_rumble_enabled "1"
00:00:06.230 : uset s_reverse_enabled "1"
00:00:06.230 : uset g_pedal_clutch_range "1.0"
00:00:06.230 : uset g_hardcore_simulation "1"
00:00:06.230 : uset g_use_speed_limiter "1"
00:00:06.230 : uset g_engine_start_auto "1"
00:00:06.230 : uset g_motor_brake_auto "0"
00:00:06.230 : uset g_retarder_auto "0"
00:00:06.230 : uset g_brake_intensity "1.0"
00:00:06.230 : uset g_steer_autocenter "1"
00:00:06.230 : uset g_fahrenheit "0"
00:00:06.230 : uset g_mph "0"
00:00:06.230 : uset g_hshifter_layout "0"
00:00:06.230 : uset g_trans "0"
00:00:06.230 : uset g_lang "de_de"
00:00:11.611 : uset s_sfx_enabled "1"
00:00:11.611 : uset s_music_enabled "1"
00:00:11.611 : uset s_sfx_volume "1.0"
00:00:11.611 : uset s_music_volume "0.8"
00:00:11.611 : uset s_master_volume "1.0"
00:00:11.611 : uset s_reverse_stereo "0"
00:00:11.612 : uset g_force_economy_reset "0"
00:00:11.612 : uset g_force_load_selector "0"
00:00:11.612 : uset g_input_configured "1"
00:00:11.633 : uset g_income_factor "1.0"
00:00:11.633 : uset g_currency "0"
00:00:11.633 : uset g_bad_weather_factor "0.07"
00:00:11.633 : uset g_save_idx "1"
00:00:11.634 : uset g_adviser "1"
00:00:11.634 : uset g_desktop_tutorial "0"
00:00:11.634 : uset g_tutorial "0"
00:00:11.634 : uset g_fatigue "1"
00:00:11.634 : uset g_police "1"
00:00:11.634 : uset g_subtitles "0"
00:00:11.634 : uset g_clock_24 "1"
00:00:11.634 : uset s_interior_volume "1.0"
00:00:11.634 : uset s_rumble_enabled "1"
00:00:11.635 : uset s_reverse_enabled "1"
00:00:11.635 : uset g_pedal_clutch_range "1.0"
00:00:11.635 : uset g_hardcore_simulation "1"
00:00:11.635 : uset g_use_speed_limiter "1"
00:00:11.635 : uset g_engine_start_auto "1"
00:00:11.635 : uset g_motor_brake_auto "0"
00:00:11.635 : uset g_retarder_auto "0"
00:00:11.635 : uset g_brake_intensity "1.0"
00:00:11.635 : uset g_steer_autocenter "1"
00:00:11.635 : uset g_fahrenheit "0"
00:00:11.635 : uset g_mph "0"
00:00:11.635 : uset g_hshifter_layout "0"
00:00:11.635 : uset g_trans "0"
00:00:11.635 : uset g_lang "de_de"
00:00:11.653 : New profile selected: 'Philipp'
00:00:12.076 : game
00:00:12.435 : [bullet] Starting physics server: Bullet
00:00:12.725 : Loaded trailers: 75
00:00:12.727 : Loaded small traffic vehicles: 29
00:00:12.728 : Loaded truck traffic vehicles: 11
00:00:12.729 : Loaded traffic trailers: 15
00:00:12.730 : Loaded addon hookups: 16
00:00:12.730 : Loading resource server data ....
00:00:12.730 : Loading road data ....
00:00:12.733 : Loading terrain data ....
00:00:12.744 : Loading railing data ....
00:00:12.745 : Loading building data ....
00:00:12.761 : Loading model data ....
00:00:12.777 : Loading prefab data ....
00:00:14.020 : Loading sign data ....
00:00:14.056 : Loading traffic lights data ....
00:00:14.060 : Loading vegetation data ....
00:00:14.070 : Loading hinges data ....
00:00:14.073 : Loading stamp data ....
00:00:14.089 : Loading movers data ....
00:00:14.096 : Loading ferry data ....
00:00:14.113 : Loading country data ....
00:00:14.130 : Loading sound item data ....
00:00:14.146 : Loading live stream data ....
00:00:14.163 : Loading game condition data ....
00:00:14.180 : Loading trigger action data ....
00:00:14.197 : Loading cutscene data ....
00:00:14.228 : Loading cargo data ....
00:00:14.236 : Loading company data ....
00:00:14.291 : Loading city data ....
00:00:14.351 : Resources load time: 1950ms (16 MB)
00:00:14.352 : Map '/map/europe.mbd' loading started ....
00:00:15.561 : Map successfully loaded.
00:00:15.563 : Map load time: 1211ms (63 MB)
00:00:15.751 : Road network navigation caching started.
00:00:16.786 : Road network navigation caching finished.
00:00:16.820 : Economy load time: 4418ms (15 MB)
00:00:18.420 : Create actor: (59 MB)
00:00:18.448 : Game init finished. (154 MB)
00:00:35.051 : [startup] spawned 17 vehicles
00:00:35.176 : [startup] spawned 4 vehicles
00:04:14.576 : Nothing to activate
00:04:14.592 : Nothing to activate
00:04:14.609 : Nothing to activate
00:04:14.626 : Nothing to activate
00:04:14.643 : Nothing to activate
00:04:14.659 : Nothing to activate
00:05:37.168 : Creating save-game file (/home/profiles/5068696C697070/save/autosave_drive/game.sii) ...
00:05:37.229 : Game has been auto-saved.
00:13:36.501 : Creating save-game file (/home/profiles/5068696C697070/save/autosave_drive/game.sii) ...
00:13:36.546 : Game has been auto-saved.
00:15:50.442 : Creating save-game file (/home/profiles/5068696C697070/save/autosave/game.sii) ...
00:15:50.503 : Game has been auto-saved.
00:31:09.873 : pause
00:31:10.641 : pause
00:31:15.149 : pause
00:31:18.472 : pause
00:33:18.731 : Creating save-game file (/home/profiles/5068696C697070/save/autosave_drive/game.sii) ...
00:33:18.775 : Game has been auto-saved.
00:35:35.147 : Creating save-game file (/home/profiles/5068696C697070/save/autosave_job_4/game.sii) ...
00:35:35.216 : Game has been auto-saved.
00:39:35.925 : Creating save-game file (/home/profiles/5068696C697070/save/autosave_drive/game.sii) ...
00:39:35.969 : Game has been auto-saved.
Da du ja sogar ohne Mods spielst, wird es denke ich am Patch von SCS liegen, da das Problem in letzter Zeit immer häufiger auftritt und auch der Thread Ersteller keine Mods drinne hatte...
Da kann man nur hoffen das es durch den nächsten Patch gelös wird, oder evtl. SCS mal anschreiben...
Kontor Top Of The Clubs // Kontor House Of House // Kontor Summer Jam
Zur Info noch dazu der LKW meines Fahrers ist auch Pink
Servus
Hab dann mal google gefragt und bin dann auch fündig geworden. Ich will keinen hier unterstellen das er eine illegale Version hier besitzt. Denn in dem Bericht stand drin wenn man eine gecrackte Version von dem Spiel hatt wird der Truck pink denn die steam.api wurde nicht an die gecrackte Version angepasst, wenn man das Addon installiert hatt.
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Scania Fan 87« (10. Oktober 2013, 18:47)
Neben den Erfahrungen von Scania Fan 87 ...
Nun hab ich den Kram mit den pinken Trucks schon in verschiedenen Foren gelesen und teilweise wurde dort behauptet dass die User eine gecrackte Version (ne "Steam exe") nutzen würden.
Um nun zu wissen ob man den Usern bei ihrem Problem/"Bug" helfen kann oder ihnen den Kauf des Spiels raten soll, hab ich heut MIttag "Max" (Offizieller im SCS-Forum /
glaube Entwickler) angeschrieben.
Hier nun seine Antwort:
yes, pink color shift is part of our copy protection.
player whose truck turned to pink has cracked (or otherwise corrupted) version of game.
Pinke Trucks sind also offiziell Teil vom Kopierschutz. Spieler mit diesem Problem nutzen eine gecrackte oder defekte Version des Spiels.
Leute mit diesem Problem sollten also das Spiel kaufen oder falls sie es doch bereits getan haben, mit SCS in Kontakt treten. Gib ja sicherlich Hunderte mit ner "corrupted Version".
MfG
Stefan
Es haben sich bereits 3 registrierte Benutzer bedankt.
An dieser stelle möchte ich @thunderhawk für seine Mühe danken, die er sich hier gemacht hat um das Problem einigermaßen zu klären.!!
Und für die, die es wissen wollen mein Game ist legal zum Erscheinungsdatum gekauft worden.!!
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